,

Kerbal Space Program 2

KSP2 is a space flight simulation game.

Available to play at: https://store.privatedivision.com/game/kerbal-space-program-2

I started on this project on April 10th, 2023, a little over a month from when the game released to Early Access. I was on the project until the ultimate closure of Intercept Games.

My User Facing Contributions:

The UI for ΔV Tool (on right) and UI supporting code was done by me, along with enhancements the Staging Stack (on left) that include adding new staging data and UI for opening the ΔV Tool.

Designed and implemented UI Scaling to the game.

Beyond that, much of my front end work focused on unreleased content (Colonies) and improvements to existing systems.

My Backend Contributions:

Wrote localization tools for locating and managing duplicate keys, and additional tools for bulk key changes when they come back from outsourcing.

Worked on implementing an automation tool that could load a save, capture metrics, and exit. Used for performance capture between builds on an automation server.

Upgraded existing UI animation tools with DoTween support and a new custom Editor UI to streamline workflow.

Tags:

Leave a comment